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-   -   Moding Help for Zero Hour (http://forums.filefront.com/cnc-modding-mapping-editing/172016-moding-help-zero-hour.html)

Rich19 January 15th, 2005 12:38 AM

Re: Moding Help for Zero Hour
 
Yes it sounds good, just getting it ingame. You could make them like a special power, having them paradropped, as it is possible to have multi unit payloads. Might fit the special ops theme more. I think it tells you how to do multi payloads on the beginners and useful websites guide...

hellewellth January 15th, 2005 02:28 AM

Re: Moding Help for Zero Hour
 
Yes, special power 3 or 4 star, Requiers 2 points.

The paradropped will work if you can limit them to 1 team, or 1 use. "Thanks for the Idea"

Is it posible to keep the special power recharg time paused intel all 4 member of the team are gone?

It will also work for the small campain i plan to make specialy for the "special ops team".

Rich19 January 15th, 2005 04:09 AM

Re: Moding Help for Zero Hour
 
I do not know i just get ideas......

hellewellth January 15th, 2005 04:11 PM

Re: Moding Help for Zero Hour
 
yah me to, allthow i do some modding.


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