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Guide to Modding for Beginners and Useful Websites

This is a discussion on Guide to Modding for Beginners and Useful Websites within the CnC Modding, Mapping and Editing forums, part of the Command and Conquer Series category; only via model animation I think....

CnC Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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  #51  
Old March 6th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

only via model animation I think.
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  #52  
Old March 7th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

I've looked into it. It might be possible using the locomotor state SET_PANIC to move and SET_NORMAL to sit still, but I'm not sure.
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  #53  
Old March 7th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

Have you guys figured out the index buffer slot thing because it bugging. I've found plenty of awsome models but they wont work
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  #54  
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Default Re: Guide to Modding for Beginners and Useful Websites

bugging me*
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  #55  
Old March 7th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

not sure. are you aure they are generals models?
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  #56  
Old March 8th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

Maybe you need more ram?
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  #57  
Old March 8th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

Maybe because the files are lik 5000kb's a piece
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  #58  
Old March 8th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

could be. But I'm not sure.
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  #59  
Old March 9th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

I found everything that u said but when i open the file for ini stuff i cant find it is it somewhere else on my comp . Thanks for the help



Quote:
Originally Posted by TheMirage
For anyone who is new here at modding, I have some advice. Its all well and good if you want to ask questions, thats how you get answers. But please don't come in here and ask;"how do you make a mod?" That is an abusurd question. What do you want in your mod? What do you want done. Its waaaaaaaaaay more compliceated than saying, "you make a mod by doing this thing". There is ALOT to be done.

And another thing, Again, if you're really stcuk or have no idea where to begin coding, you can always ask, but the best way to learn is to practice and experiment. Not rely on everone else for everything.

Now to get you started here is a list of things to do/get.
1. You'll need to begin by editing the .ini files where all the code is. To do that, get a .big file extractor, like BigPOP file extractor at www.generalsfiles.com
and open INI.big (or INIZH.big, if you have zero hour) and get going

2. To make totally new vehicles, you'll need new models, get G-max and its ren-x plugin to do it. (google these) Also there are some great tuts on www.deezire.net on how to do this.

3.Remember, the best way to learn is to TRY IT YOURSELF.

4. remember to skin your models!

Thats it. good luck.
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  #60  
Old March 10th, 2005
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Default Re: Guide to Modding for Beginners and Useful Websites

my turn i read ur conversations and used the big extractor u used and when i edited the pathfinders sniper rifle and the paladan tank. when i put the file back into the game it gives me a londg crash message either viruse, overheated software, viruses etc. what did i do i checked my work and i spelled everything correctly and they way it suppose to work. Help!!
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