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Guide to Modding for Beginners and Useful Websites

This is a discussion on Guide to Modding for Beginners and Useful Websites within the CnC Modding, Mapping and Editing forums, part of the Command and Conquer Series category; hi i want to know a bout scud up plz...

CnC Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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  #441  
Old May 10th, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

hi i want to know a bout scud up plz
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  #442  
Old May 16th, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

about...what?
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  #443  
Old May 20th, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

Hey guys, I'm trying to remove a sound from the game, because the sound that plays when you gain resource is actually the most useless and irritating thing ever devised by man. I KNOW I'M GETTING RESOURCE!

Anyone wanna point me in the right direction for getting rid of it?
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  #444  
Old May 21st, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

Can anyone tell me how to join 2 mods together
its "new tech mod 3" by chris t hill and rise of the reds (the russian mod)
i want to be able to have the russian team on the new tech mod but i dont know how, any ideas?

i think theyre in different formats because the rise of the reds is in a finalbig and the other one is like in "ini" files and stuff
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  #445  
Old May 25th, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

How do i get the Scrin to be able to build the GDI and NOD MCVs
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  #446  
Old June 14th, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

ummm hello? I just got the game a few day's ago but i was curious how would i add music tracks into the game? is there a certain xml i'd have to access? Also where would i have to put the music?
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  #447  
Old November 11th, 2008
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Default Re: Guide to Modding for Beginners and Useful Websites

Hi, I don't know where to ask this but...

I really need an M109 Paladin Artillery Vehicle for a small mod I'm making & I was wondering where I should find it...

I remember there was a Generals Mod I played a while ago where the Command center was a Tent sorta thing & the Dozers & vehicles when you built them, would be dropped from the air to your base. the Paladin Artillery was in that one
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  #448  
Old January 30th, 2009
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Default Re: Guide to Modding for Beginners and Useful Websites

Alright. I went to killasmods and am now getting pretty proficient at moddeling. I'm using FinalBig to make sure I get all the bones right.
But i still don't know how to skin.
DON'T tell me to go back to kilas mods. Been there. Didn't get it.

But more important at this time is INI editing.
I am using FinalBig, as I said before, and want to do two simple things.

(a) Make the Paladin available without purchase of the General's power.
(Not remove the icon from the powers list or anything, just make it so
I don't have to use it.)

(b) Give the the gatling tank the Horde ability.
(And have it work either with its own kind or in conjunction with the
Battlemaster.)

I'll check back later to see if there are any updates.
The last note was almost three months ago, so I don't think it will come quick. Maybe I should post this as a new thread..?
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  #449  
Old January 31st, 2009
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Default Re: Guide to Modding for Beginners and Useful Websites

I'm using generals, not ZH, in case that changes anything.
One day and counting...
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