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-   -   9/11 Mod (http://forums.filefront.com/cnc-modding-mapping-editing/147361-9-11-mod.html)

NegativeGforce September 10th, 2004 04:02 AM

9/11 Mod
 
I'm working on a model of the WTC buildings for a Cinematic Sequence at the Beginning of map i am working on. Can someone direct me to any tutorials for Creating new Buildings? Downloadable tut's would be preferred

I Have Gmax if there are any other progs i need please list.

Cammy September 10th, 2004 06:01 AM

Re: 9/11 Mod
 
Creating new Buildings is like making new Models, nothing else ;)
If you need a crashing down Airbus, contact me, i already got such a Superweapon :)

Phoenix911 September 10th, 2004 06:47 AM

Re: 9/11 Mod
 
airbus it was a 747 that was the plane not an airbus

NegativeGforce September 10th, 2004 01:54 PM

Re: 9/11 Mod
 
they were boeing 767 200 a twin engine wide body the 747 is a 4 engine aircraft.

AzH September 10th, 2004 02:05 PM

Re: 9/11 Mod
 
Bad. Taste.

Pethegreat September 10th, 2004 02:08 PM

Re: 9/11 Mod
 
meh who cares? i was thinking of doing that. But i cannot map script mod or anything:lol:.

Cammy September 10th, 2004 03:55 PM

Re: 9/11 Mod
 
Quote:

Originally Posted by Phoenix911
airbus it was a 747 that was the plane not an airbus

You should know what i meant... :rolleyes: There is only 1 Big Plane within Gen....

Pethegreat September 10th, 2004 03:59 PM

Re: 9/11 Mod
 
you can skin that plane to look lake alot of big planes though;). Now how is the mission supposed to go after the cg part with the WTC?

Red Menace September 10th, 2004 04:09 PM

Re: 9/11 Mod
 
Quote:

Originally Posted by AzH
Bad. Taste.

:nodding:

NegativeGforce September 11th, 2004 04:41 AM

Re: 9/11 Mod
 
It would go straight to afghanistan and for the hunt for Bin Laden


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