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Carpet Bomb k, im editing generals (not zh) i went into commandset.ini, edited the usa airfield and put in the carpet bomb when i click on it, the 'cursor' shows up, but the red x shows up, and i cant click to attack also, i noticed this ; 9 = Command_UpgradeAmericaTomahawkRemoteControl ***CUT*** it says cut, obviously, was it just cut from the game, or is it actually available |
Re: Carpet Bomb 9 = Command_UpgradeAmericaTomahawkRemoteControl just take this line... (if thats the one you need) but , you maked it an upgrade right???? well i advice to make it a shortcut to fire, not a upgrade |
Re: Carpet Bomb use this handy guide to add US Carpet Bomber: open the file FactionBuilding.ini located in Data\INI\Object. Find this bit of code: DisplayName = OBJECT:Airfield Side = America Under that entry find this line: ; *** ENGINEERING Parameters *** This defines the special parameters for this building. Under this section find: RadarPriority = STRUCTURE KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE AIRFIELD SCORE CAPTURABLE FS_FACTORY MP_COUNT_FOR_VICTORY AUTO_RALLYPOINT Body = StructureBody ModuleTag_10 MaxHealth = 1500.0 InitialHealth = 1500.0 End Add this after it: Behavior = OCLSpecialPower ModuleTag_23 SpecialPowerTemplate = SuperweaponCarpetBomb OCL = SUPERWEAPON_CarpetBomb End Now find this: ; Behavior = OCLSpecialPower ModuleTag_23;this has been removed from everywhere but the ChinaAirfield in CHI05 ; SpecialPowerTemplate = SuperweaponCarpetBomb ; OCL = SUPERWEAPON_CarpetBomb ; CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE ; End Replace it with this: Behavior = OCLSpecialPower ModuleTag_23 SpecialPowerTemplate = SuperweaponCarpetBomb OCL = SUPERWEAPON_CarpetBomb CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE End Save the file and close it. Now open CommandSet.ini located in Data\INI. Find this: CommandSet AmericaAirfieldCommandSet Under that entry find this line: 8 = Command_UpgradeAmericaLaserMissiles Add this line after it: 9 = Command_CarpetBomb Save the file and close it. Now open SpecialPower.ini located in Data\INI. Find this: SpecialPower SuperweaponCarpetBomb Under that entry find this line: ;;;RequiredScience = SCIENCE_CarpetBomb;;; Never ever ever use a required science with a public timer, since the hiddenbyscience never clears Delete it. Now find this line under the same entry: PublicTimer = Yes Change it to: PublicTimer = No You need to do this otherwise a game bug displays the countdown timer for the weapon as being ready at the start of every game before the Airfield is built. You might also want to adjust the recharging time for the Carpet Bombs as by default the recharge time is set to two and a half minutes, which isn't a lot for a weapon which does a fair amount of damage. If you want to set the recharge time to something higher like five minutes, then under the same section (where the PublicTimer tag was replaced) find this line: ReloadTime = 150000 ; in milliseconds Replace it with: ReloadTime = 300000 Done. You can now use Carpet Bombing which you deploy from the American Airfield. EDIT: this line, "Command_UpgradeAmericaTomahawkRemoteControl" was cut. it was an option to allow you to guide a Tomahawk Missile to it;s target, but it was dropped from the game prior to release. it isn't linked to Carpet Bomber (you didn't think it was, right?). |
Re: Carpet Bomb k thx for the help and no, i was just curious about it =) |
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