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-   -   Progen (http://forums.filefront.com/cnc-modding-mapping-editing/115618-progen.html)

Stuntin March 15th, 2004 01:22 PM

Progen
 
ya man, deezire n the team, nice job, does anyone know how they have all these ideas for the original game, how they have the vocies etc. someone said he was on the cnc zero hour team, let me know

Cammy March 15th, 2004 03:50 PM

Re: Progen
 
The Sounds and Cameos used in ProGen are all within the Bigfiles, just not stated in the INI, you have to do it yourself ;) I successfully did it with Zero Hour and enabled also the cut-out Weapons which a few Units originally used, just a Kiddie Job to do that, with a bit Expierence at INI Editing, it's a Job of 30min ;)

For Example:
The Nuke General got those nice Nuclear Battlemasters, right? ;)
Well, In the Voice.ini you find this.... AudioEvent NuclearBattleMasterTankVoiceSelect but in Nukegeneral.ini those Battlemasters use the original Voice Select....
Easy Job to change that ;)

Vanguard March 15th, 2004 07:20 PM

Re: Progen
 
Actually many of the sound files in there, are all from the beta and ALPHA builds of the game. He was on both the Generals and Zero Hour Dev team. OH and don't bother asking if you can get the ALPHA files, because he wont give them to you.

Cammy March 16th, 2004 03:04 AM

Re: Progen
 
A few Files from the ZH ProGen are not within the BIG Files, must be from the ALPHA Version too, couldn't nowhere found the Thunderbolt Microwave Tank Model of the USA Boss :uhm: But it's skinfile is still there...

Vanguard March 16th, 2004 06:11 AM

Re: Progen
 
The model is in there I have it.

Cammy March 16th, 2004 12:15 PM

Re: Progen
 
but where...? i couldn't find it :( It's named Thunderbolt.w3d but it's not in W3DZH.big....

Stuntin March 16th, 2004 02:33 PM

Re: Progen
 
vanguard since ya know so much, how much stuff was taken outa the game, could ya list it im really intrested, no doubt,

Cammy March 16th, 2004 04:23 PM

Re: Progen
 
This is a whole Bunch of Things, as far as i know...

-Infantry General, Demo General, GLA and USA Boss cut from Generals Challenge
- Many specific Upgrades for the unique Generals
- Tomahawk Storm and ICBM Silo
- Voicesets of Units, Cameos of Units
- Cursors left out
- Few Weaponsets changed

Vanguard, correct me if i missed something, that's all i know atm :) Maybe i forgot something :D

Vanguard March 17th, 2004 08:43 AM

Re: Progen
 
Around 2 GBs of stuff, mostly models. But yes the Demo Challenge because the Battle Bus was originally able to deploy a demo trap, and the battle buses would do it in that map, and the map was littered with Demo Traps, they took it out because it was to hard for most players. Cameos weren't left out, you can still find them. They just arn't used. Sounds are still there, just unused, and arn't coded in. The other two bosses are still in there, as all their models are there, they just don't have their own inis. Tomahawk storms was removed, so you have to readd it. The ICBM is still in there you just have to add it to a Dozer's commandset. WeaponSets weren't changed as far as I know. The Infantry Generals Challenge map I have no clue about.

Cammy March 17th, 2004 02:13 PM

Re: Progen
 
and what's about the Laser-Rangers of Townes huh? ;) in the Final Version their Weaponset is missing within the weapon.ini and at Thrax's RPG Troopers are the Poisonfields disabled ;) A few Commandsets of Units are modified too, for example the Nuke Cannon One's, they cut out the "Artillery" Mode to bombard a specific Location... and that is not all of what they did, i still can't understand why they always cut Things before a Release... :mad:

Quote:

they took it out because it was to hard for most players.
c'mon, what should be hard there.... :uhm: but, if their Maps(Demo & Infa) are still in, it would be possible to re-enable them with a few INI works, right? :D Same goes for the two bosses.... i found all their files, sounds and so on, just the INI's of them are missing...

Mihail March 17th, 2004 02:21 PM

Re: Progen
 
they cut them because of a last min problem of course, not enough time to fix it so they scrap it

Cammy March 17th, 2004 02:26 PM

Re: Progen
 
If they got Probs, then they should clear them and fix everything and not give as half-sized things, this is not right imo ;) But.... for ppl like us, who love to mod, it's nice ;) But still not fair at all :)

TheMirage March 17th, 2004 04:08 PM

Re: Progen
 
thunderbolt microwave??

Stuntin March 17th, 2004 07:20 PM

Re: Progen
 
Its kinda off topic but is it possible to play the Generals challenge Maps, like one person be the superweapon girl in her part of the map and the other be random, if its possible i need to know cuz i dream of this, haha, holla back

Vanguard March 18th, 2004 10:53 AM

Re: Progen
 
To Stuntin: No it isn't possible without scripting and you can't make it pick randomly for those.

To Mihail: No it wasn't because of a problem, it was because they would have been to hard for most players. Demo Generals map was about 60% covered by demo traps. Infantry General not sure about that one.

To Cammy: The commandsets for the units, were also supposed to be in generals.

Code:

CommandButton Command_FireTomahawkAtPosition
  Command                = FIRE_WEAPON
  WeaponSlot              = PRIMARY
  Options                = OK_FOR_MULTI_SELECT NEED_TARGET_POS
  TextLabel              = CONTROLBAR:FireTomahawkAtPosition
  ButtonImage            = SSTomWaypoint
  ButtonBorderType        = ACTION
  DescriptLabel          = CONTROLBAR:ToolTipFireTomahawkAtPosition
End

Just name that for the nuke cannon, tomahawk, and inferno cannon. Also the weapon sets were never removed as they were never in the game in the first place. And also the Chem_GLAInfantryTunnelDefender was never to have a toxin field. That made them to strong vs infantry. There would have been a balance issue.

To TheMirage:The Thunderbolt was General Ironsides Microwave tank, but it's top could fold down, and it could disable buildings.

As a bonus: The Laser general was supposed to have a mechanic instead of a Medic. Also he was supposed to have a Point Deffense Drone. The drone still had a machine gun, but it also had a point deffense laser.


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