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CnC Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old January 8th, 2004   #31
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Default Re: Realism Mod Recruiting

I am online every afternoon, usually anywhere from 3:00 to 10:00, I can't ever find you on msn Mirza. Anyway, if you didn't get my e-mail, I'd be happy to switch to ZH soon. I am also doing some modeling (runway, and a few other things).
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Old January 13th, 2004   #32
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Great news! Ok I have to run to school now ... I hope I will do much coding over the weekend!

It should be 23:41 your time so when Im back from school you are probably dreaming sweet dreams :lol:

But I'll be online all day so we'll talk!
Oh and cloakedfigure, if you can try to get on msn

See ya guys!



I finally made the Cargo planes drop Vehicles correctly!

Take a look at the pic

Retired Modder... No longer on GF

Last edited by JP(NL)); January 13th, 2004 at 06:31 AM.
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Old January 16th, 2004   #33
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INI code is my somewhat of specialty. I will need to brush up, haven't played for a while. And about true war, it's back. It's for generals though. If you need an excelent model of the apache, i can send it to you.

If at first you don't suceed, don't try skydiving
Dying can't be so bad, I've never heard a dead man complain.

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Old January 16th, 2004   #34
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Default Re: Realism Mod Recruiting

do you guys still need an F16 model, cause I have a few, but htere very high poly count versions, i could fix one with a lower poly count if you still need it.
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Old January 17th, 2004   #35
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Default Re: Realism Mod Recruiting

Quote:
Originally Posted by Pestilence64
do you guys still need an F16 model, cause I have a few, but htere very high poly count versions, i could fix one with a lower poly count if you still need it.
No problem I have found some F16 on my harddrive ... and our modeler will take care of it ...

But thanks anyway!

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Old January 17th, 2004   #36
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I like your idea n iwouldn't mind joining your team as a play tester. I love for military games to be as real as posible. So in a way i am a perfectionist when it come 2 war games!
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Old January 17th, 2004   #37
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Did you find out how to paradrop units from a buildable cargo unit. Like a chinook that emptys its payload by giving the units parachutes instead of throwing them out the back?

Also you seem to be using the Chinese bomber instead of the cargo plane to paradrop units

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Old January 18th, 2004   #38
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Quote:
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Did you find out how to paradrop units from a buildable cargo unit. Like a chinook that emptys its payload by giving the units parachutes instead of throwing them out the back?
Thanks! I'll try that out after my chemistry test tomorrow

Quote:
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Also you seem to be using the Chinese bomber instead of the cargo plane to paradrop units
No, we have this one

the C-5 Galaxy

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Old January 18th, 2004   #39
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Much better

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Old January 18th, 2004   #40
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Default Re: Realism Mod Recruiting

Quote:
Originally Posted by SilentSnake
Thanks! I'll try that out after my chemistry test tomorrow


No, we have this one

the C-5 Galaxy
Hello im the modeler for the EF modding crew. The file Snake attached earlier is actually the old one, shame on you snake, the new one is more realistically skinned and is twice as large. BTW check out my model for the T-54.
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