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-   -   Type of Gameplay, SP/MP merged! (http://forums.filefront.com/call-duty-united-offensive-discussion/97019-type-gameplay-sp-mp-merged.html)

Ukraineboy November 14th, 2003 12:35 PM

Type of Gameplay, SP/MP merged!
 
This is an idea...

lets say that we're playing Dawnville....

Now, there are 2 teams... one team are Germans, other are Americans... the Americans have to take out the Mortar crew, the Germans have to defend him (they can only stay in the little area with the tower) and the Americans attack.

or with Burnville... Americans come out on the field right, and the German team are in the windows.

Now, if the German team loses in Burnville, they respawn at the next little Battle scene in SP (y'know, the one with the house, and maritn ahs to flank left) and if they lose that, they go back again...

it goes back in forth like that... So in Dawnville, first attack is the Germans jumping over the wall (they could just spawn there..) and they have to defeat the americans. The tank comes, etc.

Now, if all the Germans die, they spawn at the next battle, the one in the Graveyard...

yeah I know it would suck for Germans, but they could really bring it around.

Is this at all possible? an MP game, with SP objectives and teams...

(note, any places where soldiers arent there, bots wil spawn in)

Zigy77 November 14th, 2003 01:07 PM

Re: Type of Gameplay, SP/MP merged!
 
sounds like some kind of tug-o-war game. and not the one from MoH

CybrSlydr November 14th, 2003 02:07 PM

Re: Type of Gameplay, SP/MP merged!
 
Cool idea! I like!

Spartan November 14th, 2003 05:07 PM

Re: Type of Gameplay, SP/MP merged!
 
kinda like co-op where you still have missions

Mr. Vercetti November 14th, 2003 08:36 PM

Re: Type of Gameplay, SP/MP merged!
 
Co-op would be cool, like Brecourt Manor or Pegasus Bridge co-op.

Spartan November 15th, 2003 07:36 AM

Re: Type of Gameplay, SP/MP merged!
 
i'm thinking about when you storm the reichstag


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