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Bridge Commander General Yib-Yab (Off Topic)
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Old April 29th, 2007   #1
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Default Need help on how to name a ship on BC ???

I was woundering if anyone could help me! im tryin to rename a ship with a diffrent name ( HMS Dundee ) Can anyone help me please ????

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Old April 29th, 2007   #2
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Default Re: Need help on how to name a ship on BC ???

is it a ship youve downloaded, that you would like to change the name as it appears in your QB menu list?
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Old April 30th, 2007   #3
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Default Re: Need help on how to name a ship on BC ???

yea, i would like to have Challenger NX-03 to NX-03 Charlie

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Old April 30th, 2007   #4
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Default Re: Need help on how to name a ship on BC ???

go to scripts/custom/ships, and look for the PY of the ship that you wish to change the name... then open it (with notepad) also make a backup of it in case something should go wrong...

look for:
Code:
longName = "whatever"
"whatever" is the name of how it appears in your QB menu list...
save it, then delete the PYC and you're all set...
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Old May 1st, 2007   #5
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actually, no. sorry jimmy.

you'll need to open the file (whatever it's name is) in scripts/ships/ and change the line "Name: whatever" to "Name: whatever you want"
also, go with what jimmy said and change the plugin too.

changing the pointer file (in scripts/ships) will change the name of the ship IN THE GAME.
change the plugin will change the name IN THE MENUES.
keep that in mind and good luck.

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Old May 1st, 2007   #6
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thanks guys

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Old May 1st, 2007   #7
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Quote:
Originally Posted by N1GH7H4WK View Post
change the plugin will change the name IN THE MENUES.
ya - that's what i thought he was asking lol
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Old May 2nd, 2007   #8
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then of course you will have to change the name of the ship on the texture with a paint-type program




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Old May 2nd, 2007   #9
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Quote:
Originally Posted by N1GH7H4WK View Post
actually, no. sorry jimmy.

you'll need to open the file (whatever it's name is) in scripts/ships/ and change the line "Name: whatever" to "Name: whatever you want"
also, go with what jimmy said and change the plugin too.

changing the pointer file (in scripts/ships) will change the name of the ship IN THE GAME.
change the plugin will change the name IN THE MENUES.
keep that in mind and good luck.
I'm a little confused on this point, and need some clarification. The ships I've added show up fine in the main selection menu. I changed the "longName" to the name I wanted. But some ships show up as "???" in the menu of the ships I've already selected for quickbattle, even when they show up properly in the main selection menu. Why would they not be the same? Also, in the game, all of my ships are either labeled as "???" or they share the name of my hardpoint .py file (I think?). This is a minor issue, but I would dearly like to resolve it. I have KM installed, if that's important - some of those ships have the same issue.
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Old May 2nd, 2007   #10
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change the quotes from ' to ".
yes, KM is known of having those issues. if I'm not wrong, the Praetor is one of them. if not, I'm sure it was Romulan.

you'd better post your scripts here, talking about something is not the same than seeing it.

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