
Hi everyone,
I put together a BFV mod over the last few days and was wondering what you all think about it. Its my first public release and I hope you all enjoy it as hard as I worked on it. I just submitted it to BFVFiles.com, so it hopefully will be posted for downloading soon.
Im putting the part of my readme file that describes the mod features in this post. The original idea was to make a futuristic battlefield with mechanised infantry, hover tanks, hover battle cruisers, and aliens instead of NV.
For now this includes weapon and kit mods. There are some changes to vehicles, but I have not reworked any of the models except for some weapons. I am basically just getting familiar with modding for this game, and I think that the new weapons I added so far will be good additions for any mod.
So if you would like to gank my new weapons and use them for your own mod, plz feel free to do so without bugging me. All I ask is for credit, if you want, and that you don't steal my menu background movie or custom music.

Destrucktion_XL
Experimental Weapons -
Flare Gun - Standard issue for all assault troops. Original game Devs already had it made but not working, took me a good few hours to get it working right.
Agent Orange - Explosive agent orange ammunitions for allied M19 (only included with allied recon and assault).
Works even when wet!
M16Se - Heavy ordnance sniper gun. Fires lethal 5 round burst of heavy explosive ammunitions. Carrier is very slow as drawback, but its the perfect anti- anything weapon.
M40 - Allied gun fires single round explosive munitions.
M19 - Automatic pistol.
M16 - Anti Aircraft nanoshells. A huge clip for this gun, it fires tiny nano-flak munitions with a big blast for aircraft.
Flamethrower - Thrown in last minute for good measure. This might give the NV a tiny bit of leverage. (at least in close combat)
Other info about this mod -
Created for version 1.0 of retail Battlefield Vietnam
Modifies singleplayer games - Tested - Works
Modifies Multiplayer games - Untested - Unknown
New futuristic allied weapon sounds
New custom made menu music/graphics
3rd person view for ground troops (use the F9 through F12 and C keys for views).
The radio can be left on after exiting some vehicles (tango, US jeep, NV jeep).
Plays my favorite song automatically when you turn on the tango.

Bombers have carpet bomb ability.
Many land/sea vehicles have speed/munitions increases.
Speed dependent on army and type of kit chosen.
Allied troops have new experimental weapons (NV have faster engineers, with more traps to compensate).
Some Engineers can lay more traps.
Magazine increase for almost all weapons.
Damage increase for some weapons.