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Programmer/Coders/Mappers needed

This is a discussion on Programmer/Coders/Mappers needed within the BF2 Modding, Mapping and Editing forums, part of the Battlefield 2 category; The Rise of Kobol II Battlestar Galactica Mod are looking for new team members to help bring the Battlestar Galactica ...

BF2 Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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[RoKII]Airborne is a n00b
Default Programmer/Coders/Mappers needed

The Rise of Kobol II Battlestar Galactica Mod are looking for new team members to help bring the Battlestar Galactica universe to Battlefield 2. Here is a list of the skill sets we need:

python programmer
skinners/texture artists (UV mapping helpful, but not required)
UV mapper
modelers (3ds max or the ability to convert work to .max/3ds format)
refractor 2 (bf2) coder
bf2 mappers
sound programmers
animations coder

If anyone is a programmer/coder in real life but have never done any game coding, we are willing to teach if you have C, C+, python or lua experience.

Anyone interested in joining the mod team please contact me at airborne@rokii.net or on XFire: airborne101

RoKII Web site: Rise of Kobol II

RoKII Gallery: Rise of Kobol II Photo Gallery - Home

-AB
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