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-   -   New Mod- No Fly Zone (http://forums.filefront.com/bf2-modding-mapping-editing/210159-new-mod-no-fly-zone.html)

KilrBe3 August 7th, 2005 02:42 PM

New Mod- No Fly Zone
 
Hello Gang. This is the No Fly Zone mod leader for BF2. This mod is going to improve gameplay, with the Aircraft the Helicopters. For our plans, so far we will only be making Planes/Helicopters for USMC. Later on will be MEC and China. Below is a list of what we wlll be making.

++++++++++USMC++++++++++
- The Little Bird ( Featured in Black Hawk Down )
- Apache
- A-10
- F-14 Tomcat
- Huey

++++++++++What We are Asking From You++++++++++
- Modeler (2-3)
- Skinner (1-2)
- Mapper (About 1, already have 1.)
- Coder (1-2)

We ask people to join up and make this a wonderful mod.

To Join Contact This E-Mail: noflyzonebf2@yahoo.com

Thanks!

Pestilence64 August 7th, 2005 02:52 PM

Re: New Mod- No Fly Zone
 
I've have already started on an Apache(which you can see in the Apache thread in the section below.
Your free to use it if you want. When Im finished of course.

KilrBe3 August 7th, 2005 03:11 PM

Re: New Mod- No Fly Zone
 
Why thank you, very much of a thank you. Could i do anything for you?

Pestilence64 August 7th, 2005 09:19 PM

Re: New Mod- No Fly Zone
 
Sure can, I need an Importer to open Maya .mb files in 3ds Max 6 or newer. Im having trouble finding one, I believe may not exist since the .mb format is a binary format. But if you know of one that woulb be great.

KilrBe3 August 8th, 2005 07:11 AM

Re: New Mod- No Fly Zone
 
May i suggest you go Here: http://bfeditor.gotfrag.com/forums/

and snoop around a little.

Cya

corsair11 August 8th, 2005 03:43 PM

Re: New Mod- No Fly Zone
 
Sounds like a sweet mod. I was disapointed to find out that the A-10 and AH-64 weren't in BF2.

[tR]Mad Mac August 8th, 2005 04:34 PM

Re: New Mod- No Fly Zone
 
No offense (I am just trying to be helpful); but you will need to make the game balanced if you want people to play it. Dont start off making a whole lot of stuff for one team and forget about the others.

Here are some soviet helos that you may want to consider:

http://www.geocities.com/Hollywood/2307/russian.html

KilrBe3 August 9th, 2005 08:20 AM

Re: New Mod- No Fly Zone
 
Quote:

Originally Posted by [tR]Mad Mac
No offense (I am just trying to be helpful); but you will need to make the game balanced if you want people to play it. Dont start off making a whole lot of stuff for one team and forget about the others.

Here are some soviet helos that you may want to consider:

http://www.geocities.com/Hollywood/2307/russian.html

Yes. I'am aware of that. Thats why there's a little sceret coming that i'am not releasing. (hint=Sting....)

Arisaka August 11th, 2005 10:31 AM

Re: New Mod- No Fly Zone
 
Quote:

Originally Posted by Pestilence64
Sure can, I need an Importer to open Maya .mb files in 3ds Max 6 or newer. Im having trouble finding one, I believe may not exist since the .mb format is a binary format. But if you know of one that woulb be great.

Okino PolyTrans is supposed to do that, i think. Also try exporting to Wavefront Object (.obj + .mtl) (when in maya). Just make sure you have the obj2max installed and running in 3ds.

Julafton August 11th, 2005 01:21 PM

Re: New Mod- No Fly Zone
 
Hey thepencil ive added you on msn but youre never logged in. Im starting to learn mapping pretty good now. All my maps are functional from the start and i never get any problem with the editor.


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