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Zero with MG (Need Help)the 1 Attachment(s) Hi, this ia a modification made by me, I´m trying to put Mg in pther planes, but Battlefield crash, someone can helpme with code? i put the same code for add the MG, but with the name for each plane. the code: In comples i add: ObjectTemplate.addTemplate ZeroBrowning ObjectTemplate.setPosition 0/1.6/-3.6 ObjectTemplate.setRotation -179.99/0/0 the rest of code of MG : ObjectTemplate.create PlayerControlObject ZeroBrowning ObjectTemplate.networkableInfo Stationary_mg_BodyInfo rem ObjectTemplate.aiTemplate Stationary_Browning ObjectTemplate.geometry tripod_stick_m1 ObjectTemplate.Material 45 Objecttemplate.GUIIndex 80 ObjectTemplate.addTemplate ZeroBrowningPoint ObjectTemplate.setPosition 0/0.1/0 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate StationaryBrowningSeat ObjectTemplate.setPosition 0/0.0/-0.65 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.setNumberOfWeaponIcons 1 ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga" ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar ObjectTemplate.setCrossHairType CHTCrossHair ObjectTemplate.setVehicleIcon "Vehicle/Icon_zero.tga" rem ------------------------------------- rem rem *** StationaryBrowningpoint *** rem ObjectTemplate.create RotationalBundle ZeroBrowningPoint ObjectTemplate.networkableInfo Stationary_mg_TurretInfo rem ------------------------------------- ObjectTemplate.addTemplate ZeroBrowningRotation rem ------------------------------------- ObjectTemplate.setMinRotation -90/0/0 ObjectTemplate.setMaxRotation 90/0/0 ObjectTemplate.setMaxSpeed 90/0/0 ObjectTemplate.setAcceleration 5000/0/0 ObjectTemplate.setInputToYaw 4 ObjectTemplate.setInputToPitch 5 rem rem *** StationaryBrowningRotation *** rem ObjectTemplate.create RotationalBundle ZeroBrowningRotation ObjectTemplate.networkableInfo Stationary_mg_TurretInfo rem ------------------------------------- ObjectTemplate.addTemplate Browning ObjectTemplate.setPosition 0/0/0.4 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.addTemplate StationaryBrowningCamera ObjectTemplate.setPosition 0/0.3/-0.1 ObjectTemplate.setRotation 0/0/0 rem ------------------------------------- ObjectTemplate.setMinRotation 0/-70/0 ObjectTemplate.setMaxRotation 0/30/0 ObjectTemplate.setMaxSpeed 0/90/0 ObjectTemplate.setAcceleration 0/5000/0 ObjectTemplate.setInputToYaw 4 ObjectTemplate.setInputToPitch 5 rem rem *** StationaryBrowningSeat *** rem ObjectTemplate.create SeatObject StationaryBrowningSeat ObjectTemplate.seatFlags c_SeatShowStandingSoldier ObjectTemplate.seatFlags c_SeatIsOutside rem *** ZeroCamera *** ObjectTemplate.create Camera ZeroCamera :rock: |
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