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sniper zoom unzoom zoom .. is there a line of code that I can put into the "object.con" file for rezooming the scope after a shot "automatically"?.. here it is in simpler terms.. spot a enemy .. right click to view through the scope.. take the shot.. the scope unzooms automatically>.ObjectTemplate.unZoomBetweenFireTim e 1.0 and reloads>.ObjectTemplate.autoReload 1 "zoom again WITHOUT rightclicking<<. to take the followup shot I tried .."ObjectTemplate.ZoomBetweenFireTime 1.0" there but that didnt work..anyone?:uhm: |
do you want to stop the zoom or unzoom then rezoom after shot? |
i think he wants to take his shot and thewn it unscopes an reloads aoutmatically? explain more m8 |
whats m8 i c taht alot |
m8= mate |
thanks m8 lol now i wont stop using it |
i think, what he means is, that the rifle zooms in back after reloading automatically....that is, he shouldn't have to hit the zoom button again.... I dunno if this is possible, but then again....i know nothing :) |
you can make it not unzoom to reload but i dont know about rezooming once youve unzoomed automatically never tryed that didnt think it was necessary you want either zoomed or not not both that would be distracting |
Droopox hit the nail on the head..! it would'nt be distracting at all ,real snipers with boltaction rifles must have had to take their eyes of the target after each shot to reload a new round then take up the target again..THATS what I'm after..you can do that now ..but only if you constantly use the zoom button..gets tireing after a while. the alternative is to remove the unzoom between each shot bit in the OBJECT.con but ingame that looked too much like cheating to me. :lookaround: 'll keep looking |
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