December 10th, 2002
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#3 |
| MEDIC!!!
Join Date: September 3rd, 2002 Location: Inside your head. Status: Refreshing... Refreshing... Refreshing... Rep Power: 0 | For skinning, most people are using Photoshop with a special .dds plugin. I think you can get the .dds plugin on the site. You'll also need RFAExtractor to place your texture in the right area. As for mapping, I think most people use either 3D Studio Max or Photoshop with a special plugin that Rex developed although I'm not too sure. For modelling you could use Milkshape or 3D Studio Max. If you have Milkshape and you don't like the modelling tools compared to another program then make sure that your other modelling program can export to a format Milkshape can recognize ie. OBJ, LWO, 3DS. |
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