NEW! Battle of Coruscant Map

This is a discussion on NEW! Battle of Coruscant Map within the BattleFront 2 General Discussion forums, part of the Star Wars: Battlefront 2 category; Originally Posted by bobfinkl There are a lot of venators just not very visible, I did read the last two ...

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  #701  
Old May 30th, 2008
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Lightbulb Re: NEW! Battle of Coruscant Map

Quote:
Originally Posted by bobfinkl View Post
There are a lot of venators just not very visible, I did read the last two pages but I thought by now you might have the models. Guess I will have to use the shipped models.
You can always use Dragonum's models. Link to the Invisible Hand - IH.rar - FileFront.com Link to the Munificent - munificent.rar - FileFront.com Link to the Recusant - recusant.rar - FileFront.com Link to the Venator - Venator.rar - FileFront.com
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  #702  
Old May 31st, 2008
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Default Re: NEW! Battle of Coruscant Map

Does he have a lucrehulk? Because that's the droid control ship in episode I that Anakin destroyed..... and that's what I'm making.
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  #703  
Old May 31st, 2008
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Default Re: NEW! Battle of Coruscant Map

No, he doesn't.

I know AceMastermind made a lucrehulk, although it was a bit buggy. Search on www.gametoast.com

It should be under "released assets"
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  #704  
Old June 1st, 2008
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Default Re: NEW! Battle of Coruscant Map

Make sure the Lucrehulk has the CIS paint job. An Episode I lucrehulk wouldn't have one.
  #705  
Old June 1st, 2008
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Talking Re: NEW! Battle of Coruscant Map

I'm not very good at skinning but I can map pretty well, I'll watch the movie and then skin it as I see fit. Don't worry the map will be good I won't leave any detail out, and I mean everything that bf2 can handle. This will be my best map so far, but before I make it I'm making a practice map to see how the space mapping works and how to fit everything into it. I will post a thread when I start working on it.
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  #706  
Old June 1st, 2008
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Default Re: NEW! Battle of Coruscant Map

Okey...

So in the coming days

-adding backpackless droids (by ace mastermind)
-taking out marines
-Adding new cis missile
-Replacing the R2 unit on the jedi fighter
-new expire effects
-droid fighter exhaust effect

Most of these things are done, or almost done, they just need to be put in-game.
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  #707  
Old June 1st, 2008
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Question Re: NEW! Battle of Coruscant Map

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Originally Posted by trainmaster611 View Post
-taking out marines
Taking out the Marine? Whats Space without Marines...
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  #708  
Old June 2nd, 2008
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Default Re: NEW! Battle of Coruscant Map

pure dogfighting wo-t
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  #709  
Old June 2nd, 2008
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Default Re: NEW! Battle of Coruscant Map

Just remember don't let the pilots do the spawn killing instead of marines.
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  #710  
Old June 2nd, 2008
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Default Re: NEW! Battle of Coruscant Map

I thought there was going to be security droids and stuff to prevent piolet spawn killing and to man the turrets.
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