NEW! Battle of Coruscant Map
This is a discussion on NEW! Battle of Coruscant Map within the BattleFront 2 General Discussion forums, part of the Star Wars: Battlefront 2 category; *throws a can of beer at Shadow *...
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#181
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| *throws a can of beer at Shadow * |
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#182
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| not to JM but don't spam the flippin topic! Anyway, train, just out of curiosity,Will there be heroes?
__________________ "I don't lie... The Truth is far too much fun." -Captain James Hook |
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#183
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| mhh good question i hope so =D <throws a computer at o00Caedus> |
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#184
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| would be well fun if you could captain a cruiser lol *Dodges the computer* |
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#185
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| guys i was a beta tester for trainmaster's map... i thought i posted on here a while ago, maybe it got deleted, but anyway i will say this: the map looks very cool (so far), and if i have time later this week i will be posting some screenshots (with trainmaster's permission of course) |
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#186
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| oh plz post some screenie's soon oO yea i hoped in the normal Battlefront II to captian a cruiser oO that would be totally wicked oO <Grabs a rock and throws it at o00Caedus> |
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#187
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| It occured to me today, you should change the vulture droid blaster sound to the tri-fighter missile sound, since that was the sound it made in the movie. |
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#188
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| Your right about that... BTW about that mod with the arc had 3 seats: I think you should give the ''main'' gunner a better weapon like beam weapons, because those missiles are just for the show; I cant get a hit with those things (only if your shooting at something large).
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#189
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| Are you pressing Q to lock on before firing missiles? Because that's the idea. |
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#190
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| The pilot and co-pilot will ahve the same POV so don't worry about it. I'll look into the Arc thing for the TEC. And cap ships are not pilotable. You can't even let the ship move with the BF2 engine without messing up the AI (they don't know the ground is moving). Umm I made a few new explosions for the ship turrets. |
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