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Battlefield 2: Special Forces |
Re: Battlefield 2: Special Forces Sounds good. We'll see how it stacks up against the mods that are sure to be rolling out before this expansion comes. I'm sure I'll buy it regardless though, after all, it is more BF2. |
Re: Battlefield 2: Special Forces Its already given me a mod idea :D they better test it and make it less full of bugs this time. |
Re: Battlefield 2: Special Forces wow that looks nice, and cool this one really promotes teamwork! and i think its gonna be great, dood grapplin hooks and zip lines, niiiice, ive always like the spec forces, their soo cool and mysterious. this reminds me of some splintercell or metal gear, so that online.......sweeeet shit, hopefully its ass cool as they say it is. i lveo games where u sneak around and infantrate a building undetected, and u got a good team, ill def. get this game, but by that time im pretty sure there will be a mod just like it, we'll see |
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Re: Battlefield 2: Special Forces The expansion pack will pwn. Good game, Grim! Should play again sometime! |
Re: Battlefield 2: Special Forces Yeah that looks pretty cool. What I do like about the expansion pack is that instead of the run of the mill more maps and gear, its adding a different style of gameplay as well, focusing more on light infantry, changing the way the game will be played too. Kudos to DiCE if they can pull it off. w00t British SAS! |
Re: Battlefield 2: Special Forces Hopefully the game will be at Bf1942 1.61 patch standard by then(everything is worked out) Looks nice, I just hope it is not $50. |
Re: Battlefield 2: Special Forces Having our luck with EA so far it will most likely be more :/ |
Re: Battlefield 2: Special Forces Seems like they've almost forgotten about BF2 already...what's the deal? you can't start on another game until your first one is SOLID at least! |
Re: Battlefield 2: Special Forces I bet there gona cut out some of that stuff; its happend in about every EA game. |
Re: Battlefield 2: Special Forces Bah... Dice Canada is working on that... We all remember what happened last time Dice Canada did something for BF-series.... ;) |
Re: Battlefield 2: Special Forces I can't believe this, those of you already looking forward to an expansion for a disfunctional game? EA should at least finish the existing game before they try to sell us more add-ons. Concept of the expansion looks great, and should be lots of fun. Problem is I already paid $50 for a game that should work fine, and well people...it doent. |
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Re: Battlefield 2: Special Forces Nightvision is useless, look at pic without, it's more clear and you can see more far. I won't be buying this probably, when FH and other mods are out this will be The Road To Rome. |
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Fact is EA should be concerning itself 110% with fixing this flawed piece of crap before considering releasing an addon. |
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Let your money do the talking... boycott the expansion until the base product is attended to. |
Re: Battlefield 2: Special Forces The base product is fine, if you dont like dont buy it. I dont really like the idea of this expansion. It's more about covert operations then about all out warfare. And the grapling hook isnt my cup of tea, I have feeling its gonna be kinda the same maps only without ladders so you'll be forced to use that stupid thing. |
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Almost any problems other than the server browser are you're computer, I've got an out-of-date 1.8 ghz AMD Athlon 2500+, 1gb (1x512 PC3200, 2x256 PC2100) of ram, and an ATI Radeon 9600xt 128mb. I get about 40-50 FPS in a full 64 person server and I never get any lag on a server that can handle the amount of players it hosts. Quote:
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I'm still holding off on buying this game though until I see patches that help. I'd recommed the same when the exp pack is out too. Let EA know we have standards and expectations. |
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I can tell you this, you're missing some great fun. Plz. continue bitching about something you dont know, you're only dissing yourself. |
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They should concentrate on getting BF2 PLAYABLE before spouting news of an expansion... and while yes I agree that not all games are perfect when they come out and I can live with that, I can't understand why with the previous experience they had with BF42 didn't teach them something.. S |
Re: Battlefield 2: Special Forces DELETED Post edited by: AK zero_zero, your opinions are welcome, your abuse isn't, please review the rules of posting! |
Re: Battlefield 2: Special Forces How eloquent.. thanks a lot, that post really shed light on the subject. |
Re: Battlefield 2: Special Forces whats the deal? BF2 is great! I dont get any of the mentioned problems. And as with all games, the edges are rough and will get fixed. |
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Most ppl play these games with no issues (including BF2), so it may have played fine for you, but if you were here helping ppl at the time you would have a different perspective. No game based on an entirely new code base have ever come out with none or few issues, games on a pre-existing code base have far fewer problems than their parent games. BF2, being the first game on this particular code base, will of course have many problems, and it's a well known fact that no amount of sensible intelligent beta testers can find the bugs and flaws that a single manic 13yo can uncover in a few minutes (no offense to the 13yo's reading this, but I am sure you know what I mean), and that's simply because they are not there LOOKING for bugs, they are testing the included features to make sure they work, thus Beta testing, not bug hunting, also you can't beta test 300,000 ppl all trying to play at once so the server side and stats were bound to be a bit iffy from the start, the same, I recall, happened to RTCW, even up to version 1.31 they were still "addressing server issues", in their parlance. Many ppl have have long experience of previous multiplayer games, and I, like may of them, believe BF2 is not unusually buggy for a first release. It's how those bugs and problems are addressed that counts. DICE have a good history of releasing patches to fix problems. The revenue generating add-ons, were, in my opinion, a mistake, and probably generated by EA pressuring DICE not to release to much free content, so it's highly unlikely I will be buying the add-on after being sucked in by RtR, also I expect features that are advertised in the add-on to quickly become available in mods. AK :smokin: |
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Re: Battlefield 2: Special Forces Until the useless keyconfig is fixed this game is dead imo. |
Re: Battlefield 2: Special Forces In your opinion. IMO, i can bind any key i want and the game is more then alive with so many players online |
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Re: Battlefield 2: Special Forces What bugs me is they changed some of the basic key mapping from BF42...why, man, why? Wouldn't be a deal if it was customizable, like it supposes to be. |
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Re: Battlefield 2: Special Forces AK amazing post. Yesss. Oh and to everyone complaining heres my opinion. If you dont like the game then fine dont play it if you come to the forums and say you dont like the game and give valid reasons and or constructive criticism fine. Buit If you say you hate the game then say it 5 times more your becoming stupid. Fine you dont like it it's buggy thats your opinion stop playing but save us the time by not continuing to post on stupids comments saying this game sucks and so on and so forth. There is a percentage of the community that will always hate a game fine I understand that but stop being a thorn in everyone elses sides and stop trying to convert people to your view upon the game. If youve ever noticed the majority of the community disagrees with you. And spare me the speechs considering at least over 300,000 people have the game (Considering that hlaf a million are signed up and we will assume a certain number have more than one account) so mabey lets say the 15 people on these forums complkaining are that absolutely minute percentage. The rest of us are admitted fan boi, moderator, or people who want to express differing opinions and are not fan boi ish or complaining that the game had one hickup. My opinion on this new expansion is knida mixed. I must admit the concept of a new expasion so quick is a little anbnoying to me consdiering I just bought the game but the expasion itself looks amazing. The screens right now dont seem to really do that much but the grappling hooks and ziplines look like they will be really nice. its just that im owrried that now everyone will be fighting ontop of rooftops and that vehicles will just get blwon awa by mines and missles from areas they cant shoot at. It also feels as if the game kinda left battlefield and went to a mix of soldner and AA:SF. This is not my final opinion sicne ive only seen like 7 pictures and read an article about it. I will save my final opinion for the end result. But i must say I do want to see if other modders can pull this off. It is of course possible on the BF2 engine and I havent seen anything expansion packs can do that mods can't per say. Im guessing that the grappling hook and ziplines use something like the removed helicopter zipline. But hopefully this will all sort out easily enough. Im just affraid that all these new features will destabilize the game and I am a little hesitant about the same studio making this exp pack was the same that made BFV but I will have this expansion pack no doubt even if it is just to try it out. |
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If you boys don't like the views expressed here, don't read the posts. If you disagree with someone, make valid arguments, not angry comebacks. Don't get personal. We all are here because we love gaming and gaming is supposed to be fun. |
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Re: Battlefield 2: Special Forces Hmm, this sounds fun. I just hope that they have a demo for it that way we can try and judge it for ourselves, but the likelyhood is unlikely: but then again SW had a x-pack. I'll buy it. I don't think the grapples will work well though... People will know where they are and kill the sniper: but it gives him time to look so let's see how this will work out. |
Re: Battlefield 2: Special Forces It's gonna have a grappling hook and a zip line!! |
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well said, and I agree. The only way to make these companies understand is to hit them where it counts and that's in their pocketbooks. S |
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any beta tester who is not looking for bugs should find another job because they are unqualified to beta test. S |
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Re: Battlefield 2: Special Forces Well I have done extensive Beta testing as well and yes it is about both hunting for bugs and features. But mostly bugs from my experiences! :D But im sure all you who have tested before can attirbute to the fact that if you dont have a very open ear from the dev team your efforts go nowhere. Anyways Lets get back on topic ehhh? Even thought the first part of my post was off topic lets put it back on with the comment of ummm. What do you think Night vision and Night do to the game? I want to know if now dark areas will actually conceal you so that it is possible to sneak through areas. At the moment you cannot hide. But if they incldue light and dark areas shouldn't some areas be great ambush and hiding spots for the spec ops teams? Also how will all the commander modes be featured? THey say they are going for some realism towards the special forces class. But that would mean no nifty supply drops and no artillery support. Althought they still probably have Satellite (Almost definite seeing as current day spec ops have it) and UAV is kinda iffy but UAVs are very realistic for surveilance. ALso Will there be any tanks at all? Or will they all just be vehicles that are like cars and trucks? What do you think? |
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