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[AS]Silenced_Fury February 19th, 2005 04:28 PM

BF2 Machine Gun
 
i was watching the BF2 gound combat video and it looks fun and all, but did anyone notice the m249(i think) machine gun? if you look closely in slow-mo, the enemy takes 9 shots in the back and neck before he goes down. i think they really need to make the MG more realistic so it isnt so hard to kill ppl with it. anyone agree? :uhm:

Rico UK February 20th, 2005 03:49 AM

Re: BF2 Machine Gun
 
Are you sure they all hit? IIRC he was standing up so would be pretty incaccurate.

Sc0ff February 20th, 2005 04:45 AM

Re: BF2 Machine Gun
 
I agree, but it doesnt surprise me. BF2 developers are so proud of their 'arcade' style experience, you can't have anyone die before they've been shot about 20 times.

Eagle One February 20th, 2005 10:15 AM

Re: BF2 Machine Gun
 
well the m249saw is a powerful weapon, it wouldnt take too many shots to hit someone when prone and when you hit someone it wouldnt take to many bullets to kill or just knock down someone, maybe 1, 2 or 3

Ensign Riles February 21st, 2005 06:57 PM

Re: BF2 Machine Gun
 
Well, thank the deities there are mods out there like Forgotten Hope and DCR...

[AS]Silenced_Fury February 21st, 2005 06:57 PM

Re: BF2 Machine Gun
 
yea he fired a lot more than 9 shots, but the guy got hit 9 times. whenever a round hits an enemy, it makes a white puff in the air (instead of blood) and when u play it frame by frame you can see 9 separate hits before it kills him :moon:

Makaveli1000 March 10th, 2005 08:19 AM

Re: BF2 Machine Gun
 
i hope they make a realism mod for the game :(

Bamut March 13th, 2005 06:58 AM

Re: BF2 Machine Gun
 
There`s something I really don`t like about M249. I`ve noticed that M249 is overheating. And as you mentioned - you need 9 bullets to kill someone, in addition your weapon is overheating.

Eagle One March 13th, 2005 07:07 AM

Re: BF2 Machine Gun
 
ok, where was he hit, the game might not be based on hit points like BiA wont be, that means in simple terms that you could shoot someone about 15 times in the hand and they wont get close to dieing, but one lucky shot in the heart and they die streight away

Sgt.Eversman March 13th, 2005 12:11 PM

Re: BF2 Machine Gun
 
when i saw the video i would have to say he hit him in the leg , arm , foot , backpack ( hopefuly that wont cause damage if your shot in the backpak ) and shoulder.

but i dont think it takes that much to kill someone in bf2 cuz in the hour long bfcon video the guy wiht the m16a2 is shooting his friend to demonstrate the medics special abilities and he shoots him twice in the arm,shoulder area and he goes into " downed " state ... also he shoots his friend again later in the leg then in the chest and he dies

Snake_Apache March 15th, 2005 12:32 AM

Re: BF2 Machine Gun
 
Something i noticed was that the crosshairs were quite accurate for someone who was firing a machine gun while running!

vladtemplar March 27th, 2005 01:35 PM

Re: BF2 Machine Gun
 
It uses the same ammo as M-16 series (5.56) so its not powerful at all. It just fires at faster rate.

Jay7219 March 28th, 2005 05:22 PM

Re: BF2 Machine Gun
 
Maybe he was dead before he hit the ground. The SAW shoots a 5.56 round and it isnt powerful. Infantry weapons these days are designed to injure or disable other infantry. The have a high rate of fire and depend on lots of infantry shooting in the same direction. In WW2 armys were shooting at each other from further away. This encouraged aiming and skill with a firearm. An average 5.56 cartridge shoots a 60-65 grain bullet at 3100'/sec and at 100 yards produces 979 lbs of energy ( that is the SAW ) An average 7.62 round 165-170 grain bullet travels at 2700'/sec and has 2306 LBS of energy at 100 yards. So one is like being run over with a scooter and the other is like being hit by a truck.

Quote:

Originally Posted by [AS]Silenced_Fury
yea he fired a lot more than 9 shots, but the guy got hit 9 times. whenever a round hits an enemy, it makes a white puff in the air (instead of blood) and when u play it frame by frame you can see 9 separate hits before it kills him :moon:


Jay7219 March 28th, 2005 06:01 PM

Re: BF2 Machine Gun
 
If you shot some one in the hand once or twice he wouldn't have a hand anymore DA.
Quote:

Originally Posted by Eagle One
ok, where was he hit, the game might not be based on hit points like BiA wont be, that means in simple terms that you could shoot someone about 15 times in the hand and they wont get close to dieing, but one lucky shot in the heart and they die streight away


apocalypse_kid March 28th, 2005 06:46 PM

Re: BF2 Machine Gun
 
Quote:

Originally Posted by Jay7219
If you shot some one in the hand once or twice he wouldn't have a hand anymore DA.

Yes but BF2 is not doing area specific damage, ie: if you get shot in foot you limp, only an area specific hitbox, more damage from a headshot than a footshot, so yo ucoul dtake several hits to hand or foot and not die.

AK

:smokin:

Anlushac11 March 29th, 2005 04:36 PM

Re: BF2 Machine Gun
 
I will play BF vanilla but Im really looking forward to all the cool mods.

Especially wanted are Forgotten Hope and Battlefield 40K.

Alsone March 31st, 2005 02:34 PM

Re: BF2 Machine Gun
 
I haven't seen it but I think what's important is how it plays.

Dc is rubbish, the reason why is the gameplays all wrong - its too fast - too immediate - no chance to dodge, heal or otherwise react to shots.

Whilst I realise being able to do all that isn't realistic, it is what makes a good game - look at BF1942 after all.

Personally, I'd rather it be unrealistic and play like 1942 than be realistic and play like DC.

Just my 2 cents!

Al.

PS My 2 cents won't be going on BF2 if it plays like the latter - keep it arcade!

Sgt.Eversman March 31st, 2005 03:16 PM

Re: BF2 Machine Gun
 
Dc realistic ? HAHAHAhahahahahaha aha aha wait im not done holding my sides.... HAahahahaha ... aha ... AHA ... aahhhh

Jay7219 April 1st, 2005 02:29 PM

Re: BF2 Machine Gun
 
That may be true. But if you were shot in the hand once, even with a side arm, you would lose lots of HAND.

Quote:

Originally Posted by apocalypse_kid
Yes but BF2 is not doing area specific damage, ie: if you get shot in foot you limp, only an area specific hitbox, more damage from a headshot than a footshot, so yo ucoul dtake several hits to hand or foot and not die.

AK

:smokin:


Anlushac11 April 1st, 2005 03:28 PM

Re: BF2 Machine Gun
 
IMHO they can make BF2 as arcady and as fun as they want, just keep supporting the mods like they seem to be going all out to do in BF2. That way fun for everybody.

Also I have seen some BF2 footage in gameplay where a guy dropped some enemies with short bursts of his SAW so I guess t depends on teh shooter and whether the target might have had ballistic armor on.

Jay7219 April 2nd, 2005 01:42 PM

Re: BF2 Machine Gun
 
Body Armor is effective with side arms, shotguns, and SMG's. FMJ ammo has armor piercing effects!

Raptor25 April 2nd, 2005 11:43 PM

Re: BF2 Machine Gun
 
Quote:

Originally Posted by [AS]Silenced_Fury
i was watching the BF2 gound combat video and it looks fun and all, but did anyone notice the m249(i think) machine gun? if you look closely in slow-mo, the enemy takes 9 shots in the back and neck before he goes down. i think they really need to make the MG more realistic so it isnt so hard to kill ppl with it. anyone agree? :uhm:

Well we don't won't a repeat of BFV's "Noob Cannon" do we?
Ok if they strenghten it then as soon as it comes out, everyone will problay complain like in Vietnam and Ea will have to weaken it, so why not just make it like DC's MG's?

Freshbrew April 14th, 2005 04:53 PM

Re: BF2 Machine Gun
 
Jay, the ballistic fabric often isn't even rated to withstand handgun fire. The USA and France and Germany are out there with the best of the best, though, so they have like IIIa (orwhatever the ratings in Europe are) .44 magnum-proof base vests, and then hard plates to stop rifle rounds. But Britain and Israel and everywhere else still just have flack jackets, designed to be resistant to small explosion fragments, and then they maybe put hard armour plates in the front and maybe the back, usually if they have old flak vests they only have front plates. Plates can be solid steel, solid plastic, solid ceramic, or any combination. Steel is always good, but heavy and it is impossible to wear enough steel to be proofed against AP rifle rounds. Plastic is good, like Dyneema or Spectra, but French Dyneema plates are 1", 2.25cm thick, and usually they have trouble stopping AP rounds. Ceramic plates are hard so when an armour-penetrating rounds hits them the bullet breaks - but then the plate breaks too, so they need a vest to catch all the bits.

Sgt.Eversman man no backpack in the world will stop a rifle bullet, unless it's on the ground and filled with sand. You could line up 2 feet of encyclopedias and a 5.56 bullet would go through them all, and the further away the shooter is the more the bullet will penetrate.

vladtemplar April 20th, 2005 08:14 AM

Re: BF2 Machine Gun
 
The best armor -http://www.pinnaclearmor.com/new/body_armors.html
Stops these level 4 rounds:
7.62 x 39 mm 125 GR, steel case mild steel core - 2300 - 2700 fps.
5.56 x 45 mm 65 GR, M855 (SS109 Green tip) - 3250 - 3900 fps.

Freshbrew April 20th, 2005 10:28 PM

Re: BF2 Machine Gun
 
5.56 has a tungsten tip, so it's a better penetrator than .308 nato 7.62x51mm fmj, so protection against 5.56 is good.

Assault rifle AP bullets can go through 10mm steel armour easily, full calibre battle rifle AP can punch through just short of 20mm.

Aurora-[NZ] May 11th, 2005 12:32 AM

Re: BF2 Machine Gun
 
The US are currently working on web-silk firbre. For those of you who don't already know, Spider web silk is one of the strongest substances known to man. Think of this. You can only JUST see a strand of spider web silk. Its not hard to break but you can't exactly put your hand on it and it rips. They catch fly's and other insects etc.

Anyway what i'm getting at, is spider web silk in a much thicker, larger quantity is extremely strong and flexi. The US have taken advantage of this and are working on an artificial spider web silk armour. It costs SHIT loads to create, as spider web silk is extremely dense :D

Sc0ff May 11th, 2005 08:04 AM

Re: BF2 Machine Gun
 
The spider's silk is produced by introducing spider's genes into goats. The silk is then extracted and harvested from their milk. Wacked huh! :cool:

Zero111 May 11th, 2005 12:48 PM

Re: BF2 Machine Gun
 
It wouldn't take very long to kill anyone if he had the bipod deployed, along with the prone part.

psyichic May 15th, 2005 12:03 PM

Re: BF2 Machine Gun
 
The MG is already accurate enough at long range shooting a tone down in the power is needed so its good that it doesnt take 2-3 hits or you would be a fool to take an assault rifle instead of a MG. Also what type of kit did the person have he was shooting at? Remebr certain kits have diffrent armour. So if he was shooting at a heavy assault it could take alot to bring him down.

Sir. Polaris May 15th, 2005 04:40 PM

Re: BF2 Machine Gun
 
Quote:

Originally Posted by Ensign Riles
Well, thank the deities there are mods out there like Forgotten Hope and DCR...

amen, 3 head shots with a .50... beh


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