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Old March 15th, 2005   #11
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Default Re: BF2 Machine Gun

Something i noticed was that the crosshairs were quite accurate for someone who was firing a machine gun while running!
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Old March 27th, 2005   #12
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Default Re: BF2 Machine Gun

It uses the same ammo as M-16 series (5.56) so its not powerful at all. It just fires at faster rate.
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Old March 28th, 2005   #13
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Default Re: BF2 Machine Gun

Maybe he was dead before he hit the ground. The SAW shoots a 5.56 round and it isnt powerful. Infantry weapons these days are designed to injure or disable other infantry. The have a high rate of fire and depend on lots of infantry shooting in the same direction. In WW2 armys were shooting at each other from further away. This encouraged aiming and skill with a firearm. An average 5.56 cartridge shoots a 60-65 grain bullet at 3100'/sec and at 100 yards produces 979 lbs of energy ( that is the SAW ) An average 7.62 round 165-170 grain bullet travels at 2700'/sec and has 2306 LBS of energy at 100 yards. So one is like being run over with a scooter and the other is like being hit by a truck.

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Originally Posted by [AS]Silenced_Fury
yea he fired a lot more than 9 shots, but the guy got hit 9 times. whenever a round hits an enemy, it makes a white puff in the air (instead of blood) and when u play it frame by frame you can see 9 separate hits before it kills him
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Old March 28th, 2005   #14
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Default Re: BF2 Machine Gun

If you shot some one in the hand once or twice he wouldn't have a hand anymore DA.
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Originally Posted by Eagle One
ok, where was he hit, the game might not be based on hit points like BiA wont be, that means in simple terms that you could shoot someone about 15 times in the hand and they wont get close to dieing, but one lucky shot in the heart and they die streight away
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Old March 28th, 2005   #15
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Default Re: BF2 Machine Gun

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Originally Posted by Jay7219
If you shot some one in the hand once or twice he wouldn't have a hand anymore DA.
Yes but BF2 is not doing area specific damage, ie: if you get shot in foot you limp, only an area specific hitbox, more damage from a headshot than a footshot, so yo ucoul dtake several hits to hand or foot and not die.

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Old March 29th, 2005   #16
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Default Re: BF2 Machine Gun

I will play BF vanilla but Im really looking forward to all the cool mods.

Especially wanted are Forgotten Hope and Battlefield 40K.
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Old March 31st, 2005   #17
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Default Re: BF2 Machine Gun

I haven't seen it but I think what's important is how it plays.

Dc is rubbish, the reason why is the gameplays all wrong - its too fast - too immediate - no chance to dodge, heal or otherwise react to shots.

Whilst I realise being able to do all that isn't realistic, it is what makes a good game - look at BF1942 after all.

Personally, I'd rather it be unrealistic and play like 1942 than be realistic and play like DC.

Just my 2 cents!

Al.

PS My 2 cents won't be going on BF2 if it plays like the latter - keep it arcade!
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Old March 31st, 2005   #18
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Default Re: BF2 Machine Gun

Dc realistic ? HAHAHAhahahahahaha aha aha wait im not done holding my sides.... HAahahahaha ... aha ... AHA ... aahhhh
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Old April 1st, 2005   #19
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Default Re: BF2 Machine Gun

That may be true. But if you were shot in the hand once, even with a side arm, you would lose lots of HAND.

Quote:
Originally Posted by apocalypse_kid
Yes but BF2 is not doing area specific damage, ie: if you get shot in foot you limp, only an area specific hitbox, more damage from a headshot than a footshot, so yo ucoul dtake several hits to hand or foot and not die.

AK

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Old April 1st, 2005   #20
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Default Re: BF2 Machine Gun

IMHO they can make BF2 as arcady and as fun as they want, just keep supporting the mods like they seem to be going all out to do in BF2. That way fun for everybody.

Also I have seen some BF2 footage in gameplay where a guy dropped some enemies with short bursts of his SAW so I guess t depends on teh shooter and whether the target might have had ballistic armor on.
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