July 11th, 2003
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#1 |
| Waiting for Forgotten Hope 2
Join Date: October 21st, 2002 Rep Power: 0 | Iraqi's dont speak english anymore!! Well after messing around with dc's obejcts.con file i have made the iraqi's speak german! I was annoyed by the fact that dc didnt keep the german voices so i went and did some surgery. And yes it does work on line. So no need for the server to have it.
rem ObjectTemplate.create BFSoldier GermanSoldier
ObjectTemplate.create BFSoldier IraqSoldier
ObjectTemplate.createSkeleton animations/UsSoldier.ske
include ../Common/CommonSoldierData.inc
rem Sound.addRunTimeDirectory Language USEnglish
rem Sound.addRunTimeDirectory Language German This one!
game.addLanguageRunTimeDirectory USEnglish
game.addLanguageRunTimeDirectory German This one!!
include ../Common/Sounds/SoldierSound.inc
ObjectTemplate.setSoldierStandingIcon "Soldier/Icon_ger_soldier_standing.tga"
ObjectTemplate.setSoldierCrouchIcon "Soldier/Icon_ger_soldier_crouching.tga"
ObjectTemplate.setSoldierProneIcon "Soldier/Icon_ger_soldier_lying.tga"
ObjectTemplate.setMinimapIcon "flag_ger.tga"
ObjectTemplate.setControlPointIcon "conp_ger.tga"
ObjectTemplate.setTicketIcon "flag_ticket_ger.tga"
ObjectTemplate.setTeamFlagIcon "Icon_flag_ger.tga"
ObjectTemplate.setRadioLanguage "UsEnglish"
ObjectTemplate.setradiolanguage "German"
ObjectTemplate.addTemplate GerSoldierComplexHead
ObjectTemplate.setRandomGeometries 3
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.01
ObjectTemplate.bindToSkeletonPart Bip01_Spine3 3
ObjectTemplate.addTemplate GerSoldierHead
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue -0.01
ObjectTemplate.addTemplate GerSoldier3PBody
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.addTemplate GerSoldier1PBody
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.addTemplate GerSoldierRightHand
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate GerSoldierLeftHand
ObjectTemplate.setIsFirstPersonPart 0
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate 1PGerSoldierRightHand
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.setLodValue 0.03
ObjectTemplate.addTemplate 1PGerSoldierLeftHand
ObjectTemplate.setIsFirstPersonPart 1
ObjectTemplate.setLodValue 0.03
ObjectTemplate.create SimpleObject GerSoldier1PBody
ObjectTemplate.geometry Soldier/1PGerBody
ObjectTemplate.create SimpleObject GerSoldier3PBody
ObjectTemplate.geometry Soldier/3PGerBody
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle GerSoldierComplexHead1
rem *** SHOULD BE UsFace.Ske on every nationality.
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/GerComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle GerSoldierComplexHead2
rem *** SHOULD BE UsFace.Ske on every nationality.
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/GerComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create AnimatedBundle GerSoldierComplexHead3
rem *** SHOULD BE UsFace.Ske on every nationality.
ObjectTemplate.createSkeleton animations/UsFace.ske
ObjectTemplate.geometry Soldier/GerComplexHead1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create SimpleObject GerSoldierHead
ObjectTemplate.geometry Soldier/GerHead
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.create SimpleObject GerSoldierLeftHand
ObjectTemplate.geometry Soldier/GerLeftHand
ObjectTemplate.create SimpleObject GerSoldierRightHand
ObjectTemplate.geometry Soldier/GerRightHand
ObjectTemplate.create SimpleObject 1PGerSoldierLeftHand
ObjectTemplate.geometry Soldier/1PGerLeftHand
ObjectTemplate.create SimpleObject 1PGerSoldierRightHand
ObjectTemplate.geometry Soldier/1PGerRightHand |
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