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Iraqi's dont speak english anymore!! Well after messing around with dc's obejcts.con file i have made the iraqi's speak german! I was annoyed by the fact that dc didnt keep the german voices so i went and did some surgery. And yes it does work on line. So no need for the server to have it. rem ObjectTemplate.create BFSoldier GermanSoldier ObjectTemplate.create BFSoldier IraqSoldier ObjectTemplate.createSkeleton animations/UsSoldier.ske include ../Common/CommonSoldierData.inc rem Sound.addRunTimeDirectory Language USEnglish rem Sound.addRunTimeDirectory Language German This one! game.addLanguageRunTimeDirectory USEnglish game.addLanguageRunTimeDirectory German This one!! include ../Common/Sounds/SoldierSound.inc ObjectTemplate.setSoldierStandingIcon "Soldier/Icon_ger_soldier_standing.tga" ObjectTemplate.setSoldierCrouchIcon "Soldier/Icon_ger_soldier_crouching.tga" ObjectTemplate.setSoldierProneIcon "Soldier/Icon_ger_soldier_lying.tga" ObjectTemplate.setMinimapIcon "flag_ger.tga" ObjectTemplate.setControlPointIcon "conp_ger.tga" ObjectTemplate.setTicketIcon "flag_ticket_ger.tga" ObjectTemplate.setTeamFlagIcon "Icon_flag_ger.tga" ObjectTemplate.setRadioLanguage "UsEnglish" ObjectTemplate.setradiolanguage "German" ObjectTemplate.addTemplate GerSoldierComplexHead ObjectTemplate.setRandomGeometries 3 ObjectTemplate.setIsFirstPersonPart 0 ObjectTemplate.setLodValue 0.01 ObjectTemplate.bindToSkeletonPart Bip01_Spine3 3 ObjectTemplate.addTemplate GerSoldierHead ObjectTemplate.setIsFirstPersonPart 0 ObjectTemplate.setLodValue -0.01 ObjectTemplate.addTemplate GerSoldier3PBody ObjectTemplate.setIsFirstPersonPart 0 ObjectTemplate.addTemplate GerSoldier1PBody ObjectTemplate.setIsFirstPersonPart 1 ObjectTemplate.addTemplate GerSoldierRightHand ObjectTemplate.setIsFirstPersonPart 0 ObjectTemplate.setLodValue 0.03 ObjectTemplate.addTemplate GerSoldierLeftHand ObjectTemplate.setIsFirstPersonPart 0 ObjectTemplate.setLodValue 0.03 ObjectTemplate.addTemplate 1PGerSoldierRightHand ObjectTemplate.setIsFirstPersonPart 1 ObjectTemplate.setLodValue 0.03 ObjectTemplate.addTemplate 1PGerSoldierLeftHand ObjectTemplate.setIsFirstPersonPart 1 ObjectTemplate.setLodValue 0.03 ObjectTemplate.create SimpleObject GerSoldier1PBody ObjectTemplate.geometry Soldier/1PGerBody ObjectTemplate.create SimpleObject GerSoldier3PBody ObjectTemplate.geometry Soldier/3PGerBody ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.create AnimatedBundle GerSoldierComplexHead1 rem *** SHOULD BE UsFace.Ske on every nationality. ObjectTemplate.createSkeleton animations/UsFace.ske ObjectTemplate.geometry Soldier/GerComplexHead1 ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.create AnimatedBundle GerSoldierComplexHead2 rem *** SHOULD BE UsFace.Ske on every nationality. ObjectTemplate.createSkeleton animations/UsFace.ske ObjectTemplate.geometry Soldier/GerComplexHead1 ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.create AnimatedBundle GerSoldierComplexHead3 rem *** SHOULD BE UsFace.Ske on every nationality. ObjectTemplate.createSkeleton animations/UsFace.ske ObjectTemplate.geometry Soldier/GerComplexHead1 ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.create SimpleObject GerSoldierHead ObjectTemplate.geometry Soldier/GerHead ObjectTemplate.hasDynamicShadow 1 ObjectTemplate.create SimpleObject GerSoldierLeftHand ObjectTemplate.geometry Soldier/GerLeftHand ObjectTemplate.create SimpleObject GerSoldierRightHand ObjectTemplate.geometry Soldier/GerRightHand ObjectTemplate.create SimpleObject 1PGerSoldierLeftHand ObjectTemplate.geometry Soldier/1PGerLeftHand ObjectTemplate.create SimpleObject 1PGerSoldierRightHand ObjectTemplate.geometry Soldier/1PGerRightHand |
Im too stupid to undersatnd that...:agreed |
Von.... you musta been REALLY REALLY REALLY board. |
Should make 'em Russian. :p They're using some russian gear after all and it sounds closer than German. |
only a bit closer... Someone just ought to go out there and make a proper Iraq sound file with the correct language etc, and DC where are your maps other than desert! so many conflicts so little time! |
Quote:
Bored of what? |
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