Notices

Go Back   FileFront Forums > The Games! > Battlefield Series > BattleField 1942 > Battlefield 1942 General Yib-Yab (Off Topic)

Remember Me?

Reply
 
LinkBack Thread Tools Display Modes
Old June 27th, 2003   #1
Waiting for Forgotten Hope 2
 
VonMeyer's Avatar
 
Join Date: October 21st, 2002
2,296 posts, 0 likes.
Rep Power: 0
VonMeyer makes baby Jesus cry
Default Soldier 9 realism Mod released soon.

Just a note this will require road to rome. fistpunch






The work on 2.3.6 has completed, and we are currently in the progress of doing a last over look to make sure everything compiled and uploaded properly.

After we are done with our tests, I will send the links to all of our filehosts and we will initiate the release. Thank you very much.



Major Koenig has announced that the clock is ticking down the seconds to when the Experience World War II Mod version 2.3.6 will be released! A list of the changelog can be viewed here. Here's a small preview of what will arrive very soon.


The mod will be released very soon, stay tuned to BFCentral for more details, download links will be up shortly.



Ick bfcentral ick



2.3.6 change log

Experience World War II
2.3.6 Changelog

• Italian Landing Craft Position Icons Corrected
• All Tank and Artillery Projectile Velocities Corrected
• LOD on Sherman, Tiger and Kubelwagon Wrecks Corrected
• Jeep and Kubelwagon damaging tanks by exploding adjusted
• Tiger, PIVG, PIVH, Chi-Ha Cannon Ammunition Corrected
• MG34, MG42, .50, .30, BAR, Breda, MP18, MP40, STG44, Sten, Thompson, Type96 and Type100 ROF adjusted
• PIV Tank's Reload Time adjusted
• Flak-38 and Allied AA Elevation adjusted and Velocity adjusted
• Flak-38 and Allied AA Ammuntion and Reload Icons Added
• M11-39 turret Armament Corrected, (Twin 8mm Breda Model 38 MGs not Cannons)
• M11-39 turret MGs ROF, Velocity, Ammunition and Muzzle Flash Corrected
• M11-39 turret MGs can now be fired independently
• M11-39 turret MGs Ammunition and Reload Icons Added
• AI on all Handweapons adjusted
-Bots should not throw grenades at vehicles anymore
-Bots Weapon accuracy and range reduced
• M3Grant turret Cannon ROF, Velocity, Ammunition and Muzzle Flash Corrected
• M3Grant turret Cannon Ammunition and Reload Icons Added
• ME110 Tail Gunner X-hair Removed
• Browning .50 Cal and MG42 First Person View adjusted (Iron Sites)
• T34 Hull Gunner Added
• Vehicles can now be disabled
• Vehicles do not fly into the air after being destroyed
• Vehicle Wrecks burn
• Vehicle Wrecks Time To Live adjusted
• Panzerfaust in German Early Kit Removed
• Walter P38 in Omaha Axis Sapper Kit Removed
• Vehicle MG Gunner Position Heights adjusted
• M1 Carbine Damage adjusted
-Was slightly underpowered
• Priest Top MG Position Added
• Priest Position Icons Corrected
• Katyusha Firing Recoil adjusted
• Katyusha Position Icons adjusted
• MG Ammunition adjusted
-MG42 50 Round Drum
-MG34 Coax 250 Round Belt
-Browning .30 Coax 250 Round Belt in Ammo Box
-Browning .50 250 Round Belt in Ammo Box
• MG's Reload Time adjusted
• All Tank's Mass Corrected
• All Tank's Elevation Corrected
• MG42 Sounds adjusted
• Flak38, Allied AA, PAK40, AT25 Hit Points adjusted
• Sherman Hull Gunner Elevation and Traverse adjusted
• PIV's Top turret MG Sensitivity corrected
• Fixed bug which allowed players to fire rifle before animation completed.
-k98
-No4
-Type38
• Fixed Browning position & removed crosshairs in Higgins Craft
• Changed time to live for ExPacks
• Japanese LC MG position changed & crosshairs removed.
• Axis coaxial machine gun deviation increased.
• Allied coaxial machine gun projectile type corrected.
• Allied coaxial machine gun now fires all projectiles.
• Corporals now only get 2 ExPacks.
• Panzerfaust deviation increased dramatically for all but crouched.
• Added free-look to Allied APC.
• Added support for 180Ί view.
• Added camera shake when mounted MGs are fired.
• Verified 1.4 fix: Cannot repair land-based vehicles in hanger.
• Fixed projectiles on B17 turret and ball guns (no more 1:3).
• SBD Tail gunner 1:3 bug fixed.
• Fixed the Browning problem.
• Made Browning .50cal more realistic.
• Gave .50cal to P-51, SBD, & Corsair.
• Tiger turret traverse speed decreased. (~1 minute for 360Ί)
• Updated some RoF data:
-Browning .30 decreased.
-BAR decreased. (doesn't effect us in 2.3.6 )
-MP18 increased.
• ExPacks non-throwable.
• Added deviation to Bazooka.
• Bazooka range changed: more realistic.
• Bazooka velocity adjusted.
• Panzerfaust velocity adjusted.
• MP40 changed to 28 round magazine.
• Flak 38 now has deviation.
• Allied AA now has deviation.
• Jeep is now 4x4.
• Thompson change to 28 round magazines.
• Semi-auto rifles (G43,M1Garand,M1Carbine) are now semi-auto. They basically fire as quickly as you should be able to pull a trigger.
• Made binoculars for the sergeant kits that cannot call artillery, but can still be used for scouting areas or whatever.
• Added Early SS (for Kharkov).
• Added Early Heer (for Stalingrad).
• P-51 Rockets now fire two at a time.
• Adjusted 20mm cannon damage.
• Adjusted Katyusha's rocket's speed.
• Adjusted P-51's rocket's speed.
• Knife/Bayonet damage adjusted.
• M3A1, Hanomag, and Katyusha HPs increased to 30.
• Added 1.4 fix for AA guns doing no damage to sandbags.
• Early US Marine Corps. kits have Springfield 1903 instead of M1Garand.

Map Changes:
• Added Operation Zitadelle map.
• Battle of the Bulge
- Axis lose tickets unless they capture the Allied side of the river.
• Battleaxe
- BF110 no longer spawns if Axis capture the flag closest to Allied base.
• Overlord Dog Green
- Added second beach flag.
- New trench system.
- Vierville size increased and walled.
- More vegetation to hide in.
- Shell holes to hide in.
• Operation Market Garden
- Added Axis permanent spawn point on north side of river.
• Wake
- Added Springfield for US main rifle
- “British style” helmets for US.

Last edited by VonMeyer; June 27th, 2003 at 05:10 PM.
VonMeyer is offline   Reply With Quote
Old June 27th, 2003   #2
56k - Sure Thats What I Run...
 
BAR Boy's Avatar
 
Join Date: December 8th, 2002
Location: New Zealand
Status: MMM Incapastiated
33 posts, 0 likes.
Rep Power: 0
BAR Boy is a n00b
Default HOW BIG??

How big is it going to be?????


It looks SOOOOO GOOD!!!!
Cant wait 4 it
BAR Boy is offline   Reply With Quote
Old June 27th, 2003   #3
Waiting for Forgotten Hope 2
 
VonMeyer's Avatar
 
Join Date: October 21st, 2002
2,296 posts, 0 likes.
Rep Power: 0
VonMeyer makes baby Jesus cry
Default

Ill find out.
VonMeyer is offline   Reply With Quote
Old June 28th, 2003   #4
austinlee
 
Nazi_eliminator's Avatar
 
Join Date: January 25th, 2003
Location: Gallatin, Tennessee
Status: Available
127 posts, 0 likes.
Rep Power: 0
Nazi_eliminator is a n00b
Send a message via AIM to Nazi_eliminator Send a message via Yahoo to Nazi_eliminator
Default

hey will i beable to DL it from fileshack? cause ive created an account on fileplanet and filefront, but my browser does nothing when i click the Download thing to start my DL, ive logged in and evrything, so i was just wondering if it will beable to DL from www.fileshack.com?
Nazi_eliminator is offline   Reply With Quote
Old June 29th, 2003   #5
austinlee
 
Nazi_eliminator's Avatar
 
Join Date: January 25th, 2003
Location: Gallatin, Tennessee
Status: Available
127 posts, 0 likes.
Rep Power: 0
Nazi_eliminator is a n00b
Send a message via AIM to Nazi_eliminator Send a message via Yahoo to Nazi_eliminator
Default

is it out now?



Quote:
Originally Posted by darksilo
you see, it takes your boxorz, and roxorz them
Never argue with an idiot they bring you down to their level, and then beat you with experience.
Nazi_eliminator is offline   Reply With Quote
Old June 29th, 2003   #6
[WITH_TEETH]
 
Mexmadman's Avatar
 
Join Date: November 15th, 2002
Location: The center of devastation.
Status: Screaming at you.
1,203 posts, 0 likes.
Rep Power: 29
Mexmadman is a n00b
Default

Yes get it here



And remember kiddies...
[shadow=#006699]S.P.A.M = Seriously Pointless, Always Moderated [/shadow]
Mexmadman is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind