5066062
Re: rave by um not me again?
starfox1701
November 10th, 2009 12:31 PM
K guys I need some help here I don't have gimp so I have no idea how to walk him through this. Terra I have photoshop CS3 so I don't know exactly how you will have to translate this to gimp but when I need a lightmap on the fly this is what I do.
1 open the texture in question.
2 find the list of channles. As there is no light map it should list 3; red, green, and blue. In photoshop this is on the bottom right of the workarea under the tab "channels"
3 add another channel which should automatically be the "alpha" channel.
4 select the combined channels button at the top of the channels list
5 next go to the select dropdown menu and select all.
6 go to the edit dropdown menu and copy.
7 go back to the channel list and select the alpha channel
8 paste the copy into the alpha channel A grayscale of the normal texture should appear.
9 adjust brightness and contrast in the alpha channel till only the parts you want lit are visible. You may have to paint black over some places.
10 when done save as a 32 bit TGA file.