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Removal of Fleet Operations mod and prohibited upload of the 1.2 game patch

This is a discussion on Removal of Fleet Operations mod and prohibited upload of the 1.2 game patch within the Armada I and II Discussion forums, part of the Star Trek: Armada II category; as side note: i am not the leader, i just do project organisation. Originally Posted by IKS_YO_MAMA Optec can you ...

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  #11  
Old July 8th, 2007
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as side note: i am not the leader, i just do project organisation.

Quote:
Originally Posted by IKS_YO_MAMA View Post
Optec can you tell me how you did this as I would like to know how this was done? Did you port the shields from Legacy or did you find a new way to do this as I am curious
i don't want to make this thread to go too offtopic, so i just want to say it has nothing to do with legacy but with a lot of programming work.



as for the grey zone i have talked about earlier in the mail i sent to you: yes, we have one modified dll in the patch which is the networkmanager.dll. optec didn't know about that, he was not involved much in the programming part. anyway, without that modification noone using windows vista will be able to play online anymore, not a too bright future for the armada community. isn't that grey area enough? i could try to squash that bug without modifing that dll -> more work for me, but if that clears this situation we have here then it would be fine for me and everyone will be happy. what do you think?

Last edited by DOCa Cola; July 8th, 2007 at 04:24 PM..
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  #12  
Old July 8th, 2007
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So the entire mod is verboten? I understand about the alleged EULA violation, but it seems a shame all that work went for nothing(so far). Is there a way to remove just the offending part and still have the mod available for download? Staff have a responsibility here to ensure this site isn't exposed to uneccessary risk, else it all shuts down. I am not happy when any mod has to be pulled for any reason because they all make my game experience better and more satisfying. However, reading the news item and the various posts leads me to think there is a way around the problem.
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  #13  
Old July 9th, 2007
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i was under the impression that the exe issue had been solved when it was brought up about a year ago on AFC? Also thats a valid point about vista compatability. We want the game to continue to run on computers or it will die out. Will Fleet opps still be avalible for download else where? along with the armada 2 1.2 patch? That could be away around the problem if the rules of this site don't allow the mod. Keeps everyone happy that way
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  #14  
Old July 9th, 2007
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Gotta say like, I never downloaded the mod, but putting it away because of an edited .dll is understandable. It was a violation, and maybe you could've tried to get permission from MadDoc or Activision to release a patch on their behalf. Would you not be allowed if you provided proof that you did contact them and got their permission? Assuming they would even gave you it.

Well anyway, I gotta with ColdDarkParanoia, A2 will die out if Vista goes the way it is going. Forever at anytime I have a computer with 'older' games, I'll have my XP disk right alongside. Theee original 'Home Edition'
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  #15  
Old July 9th, 2007
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I respect the heck out of the Fleet Ops team. They've made some groundbreaking, and professional looking, material. Much of which is very helpful and user friendly.

It's a shame AII's no longer supported by it's creators, which is why I'll keep supporting AII Files and it's affiliates. Anyone who does as much for the community as the people at AII Files and/or FO gets my full attention.

That said, we must remember that this site has it's own rules (and it's own interpretation) and must abide by them. Personally, I wouldn't worry about InactiveVision or PoreAmount, as they've abondoned this project. But the site needs to play by the rules and make nice, since it's integrity is on the line.

Individuals can afford not to worry, but imagine the risk to a site who's subject to imperious action, if found in the wrong. Anyway keep moding and we'll stick with you.
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  #16  
Old July 10th, 2007
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i wonder is anyone of the staff going to reply on this or am i kept in the dark. we'd really like to continue with a2f's support on our armada projects.
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  #17  
Old July 10th, 2007
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i dont think they will tell u over the forums more likely in a pm
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  #18  
Old July 10th, 2007
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I stated very clearly at the beginning of this thread twice that it was intended for opinion sharing. If you want to contact us regarding the matter, you know how to send us an e-mail.
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  #19  
Old July 10th, 2007
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1. i dont rally understand the harshness of the staffs answers. ME would be interested too if docas suggestion (to remove the changed DLL) would satisfy the staff.

2.apart from that i understand both positions. the staff is bound to act if executable stuff is changed. FLOPS tries to keep up with something A2 developers never thought of (Vista).

if FLOPS cuts out the vista-accepting parts of their mod, all should go well, right? and you vista-owning computer nerds can go and complain why those mods dont run on your machines.
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  #20  
Old July 10th, 2007
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As previously stated, our problem is hosting a file that is in breach of the A2 EULA as this breaks the Terms of Service of Ziff Davis media whom are the owners of the FileFront network.

As we have said, we are quite happy to provide hosting to any file that falls within the hosting guidelines and should we be able to resolve these issues with the team then we don't have a problem hosting the files.

It is customary to deal with such matters directly with the team instead of through an open forum topic where we end up discussing private matters with the entire community, hence our approach to this issue.


Also, as a side note I have seen the suggestion that we won't post news or allow discussion of fleet operations on the site/forums. This is untrue. (I mean, what are we discussing at the moment...? Erm, fleetops surely?)

Our position is quite clear and it is set out on the news item on the site. Fleet operations continues to sit on the supported mods sidebar and in the mod centre. I don't believe we have ever refused to post news or allow discussion of a mod before and we obviously wouldn't do anything along those lines without good reason. We certainly haven't mentioned anything along these lines and I am unsure where the suggestion originated.
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